A unique and flexible take on the classic game of rock, paper, scissors is What Beats Rock. Rather than merely selecting between rock, paper, or scissors, participants are encouraged to think of anything that can "beat" the available option. The nearly limitless possibilities made possible by this novel strategy add excitement and unpredictability to every game session.
In What Beats Rock, the challenge starts with the classic choice of rock. Players then need to think of a concept or item that could outperform rock. For example, while paper traditionally beats rock, in this game, you might consider "a laser gun" as a more powerful option. The game's AI or other players will then evaluate whether the submitted idea is a valid and superior choice compared to the previous responses.
there are many other games developed under Strands, let's try them out